Dr
Sebastien Binet
(LPC/IN2P3)
26/10/2016, 18:30
In this talk, we'll introduce the basic concepts of Go, focusing on its concurrency primitives and its interface model.
We'll see how these concepts, together with a great tooling and quick edit-compile-run cycle allow for a great development environment.
Finally, we'll touch on how these assets apply to science software: from control frameworks to soft real-time data acquisition systems.